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Unity URP Grass for Polybrush | Shader Graph
Project Type
VFX | Technical Art | Shaders
Method
Unity Shader Graph
Program(s)
Unity URP | 2021.3.4f1
Date
November 2022
Take a look at the shader graph for the moving grass for The Brightside.
A simple shader that works with the vertex movement of the upper parts of the blades to simulate the look of wind.
Prefabs were created to use polybrush to place the meshes.


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