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Projectile Flame Trail | Particles
Project Type
VFX | Technical Art | Shaders
Method
Unity Built-In Particles and Shader Graph
Program(s)
Unity URP | 2021.3.4f1
Date
December 2022
Here is a more in-depth look for the flame trail I created for the Brightside. The video is slowed down a bit, so the trail ends up rendering faster in-game.
The master material for the particle effect can be used for varying types of trails. It was used to create this one, but also the snail spit trail (also on my site).






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